Upgrades a normal item to rare or reforges a rare item, guaranteeing one property.
Stack Size: 10. Essence Tier: 8.
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Quivers: Projectiles can Chain from any number of additional targets in Close Range
Helmets: +6 to Level of Socketed Gems while there is a single Gem Socketed in this Item
Body Armours: (70—90)% increased Global Defences if there are no Defence Modifiers on other Equipped Items
Boots: 5% increased Movement Speed for each nearby Enemy, up to a maximum of 50%
Gloves: 5% increased Attack and Cast Speed for each nearby Enemy, up to a maximum of 30%
Bows, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces: 2% chance to deal Double Damage against Enemies for each type of Ailment you have inflicted on them
Wands, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: 1% chance to deal Double Damage against Enemies for each type of Ailment you have inflicted on them
Belts: Equipped Magic Flasks have 30% increased effect on you if no Flasks are Adjacent to them
Amulets: (40—60)% increased Duration of Ailments of types you haven't inflicted Recently
Rings: Left ring slot: Skills supported by Unleash have +1 to maximum number of Seals
Right ring slot: Shockwave has +1 to Cooldown Uses
Shields: (2—4)% of Armour applies to Fire, Cold and Lightning Damage taken from Hits if you have Blocked Recently
How to use it?
Right click this item then left click a normal or rare item to apply it.
How to get it?
Obtained as an Essence reward from Essence found in a Mirage.
Empowered Leagues and Rewards: The magic of the Mirage will augment any other league mechanic that appears within its dominion. Warped into existence by the Astral realm, these encounters behave differently, and can sometimes provide strange and powerful rewards.